Changelog

Beta 2.1.2:

 * Added Mortar and Pestle
 * Added more languages

Beta 2.1.1:

 * Added Dragon Boots
 * Added Holy Stone
 * Added more primal enchants
 * Added thaumcraft support
 * Added NEI support
 * Primal enchanting code overhaul

Beta 2.1:

 * Added matches
 * Fortunate stones no longer need to be blessed
 * The altar can no longer bless stuff
 * More config options
 * Added overenchanter (not done yet, by far)

Beta 2.0:

 * Update to 1.7.2

Beta 1.3:

 * Added compatability for Thaumcraft, MFR and NEI
 * New textures for Hemp
 * New Block: BlazeFlower
 * General tweaks and bug fixes

Beta 1.2:
One of the final 1.6 builds. Will start the 1.7 update as soon as this one is bug free.
 * Optimized primal enchanting and added more recipes
 * Changed eyeball spawnings and made it configurable
 * Fixed a possible bug with eyeballs creating alot of lag when spawned
 * Added the TimeWound Clock
 * Added mystery config
 * Buffed lens droprates
 * Nerfed lens droprates with looting III
 * Nerfed eyeball speed

Beta 1.1.0:

 * Added primal enchanting
 * Added altar
 * Added alternate night vision lens recipes
 * Rewrote some code

Beta 1.0.4:

 * Bug fixes, alot of em.

Beta 1.0.3:

 * Optimalized eyeball AI
 * Added raw fish to meatyore
 * Removed debugItem from creativetab
 * Added more options
 * More bugfixes

Beta 1.0.2:

 * Fixed a minor visual bug with rendering the items inside the cabinet
 * Added rotation code for the cabinet.

Beta 1.0.1:

 * Fixed a bug where the cabinet didn't have a texture.

Beta 1.0:

 * Official public beta release!